π©Configuration FARMING CREATOR
Coords = vector3(-741.7788, -1495.5869, 5.0005),
DistanceToAction = {
HorizontalDistance = 6.0,
VerticalDistance = 3.0,
},
ShowBlip = true,
Blip = {
Sprite = 501,
Color = 1,
Scale = 0.8,
Name = "Farming Coke"
},
ShowMaker = true,
Maker = {
Type = 1,
ScaleX = 2.0, ScaleY = 2.0, ScaleZ = 1.0,
RotX = 0.0, RotY = 0.0, RotZ = 0.0,
DirX = 0.0, DirY = 0.0, DirZ = 0.0,
R = 255, G = 0, B = 0, A = 150,
BobUpAndDown = false,
FaceCamera = false,
DrawOnEntities = false
},
ShowNpc = true,
Npc = {
Model = 'CSB_MWeather',
Coords = vector3(-741.7788, -1495.5869, 4.0005),
Heading = 30.0,
Scenario = 'WORLD_HUMAN_SMOKING',
Weapon = 'weapon_pistol'
},
ShowProp = true,
Prop = {
Model = 'prop_bench_01b',
Coords = vector3(-741.7788, -1495.5869, 4.0005),
Heading = 30.0
},
RequiresJobs = {
JobRestristed = false,
JobsRestristed = {'police'},
JobPermitted = false,
JobsPermitted = {'vagos', 'ballas', 'example'}
},
RequiresItem = {
UseItem = false,
Items = 'authorization_gang'
},
CollectItem = {
AutomaticCollection = true,
Item = {'burger', 'cola'},
Amount = {1, 2},
Time = 3,
},
ProcessItem = {
AutomaticProcess = true,
ItemProcess = {'burger', 'cola'},
AmountProcess = 3,
ItemReceive = {'burger', 'cola'},
AmountReceive = 1,
Time = 3,
},
SellItem = {
AutomaticSell = true,
ItemSell = {'burger', 'cola'},
AmountToSell = 1,
Time = 3,
},
SellReward = {
TypeReward = 'itemsmoney',
Items = {'weapon_pistol', 'weapon_snspistol'},
IntervalItems = {1, 2},
Account = 'money',
IntervalMoney = {50, 150}
},
ShowAnimation = false,
Animation = {
AnimationCommand = true,
AnimCommand = {
CollectAnim = 'e mechanic'
},
AnimDictionary = {
CollectAnim = 'mini@repair'
}
}
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